Here are a few more renders of my work-in-progress environment. I've been working in ZBrush to get a displacement map on my cave walls, but I think it still needs some work. I also modelled a few more things... still need to model a lot more.
And lights. I'm still using the default lights. But I don't want to add lighting until I actually model lights, or figure out if I'll use the candles, etc. etc. And somewhere in there I'll texture everything. (At least it's all, so far, UV'd!)
But, I'm slowly chipping away at it!